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How to Play The Game of Ur 

by WE Games, a Wood Expressions, Inc. brand

 

Game Set Up:

 

The Game of Ur game-board has two

sets of squares, one containing four 'rows' of three squares

each, and the other containing two 'rows' of three squares

each, joined together by two stacked squares at their

center 'columns'.

 

The game is played using two sets of seven game pucks,

of different colors, each puck having five dots of

contrasting color. Pucks are sent onto

the game board at the START position, and exit at the END

position. 

 

Object of the Game:

 

The object of the game is for a player to move

all seven of their pieces along the course and off the

board before his or her opponent does so.

 

Gameplay:

 

Movements of the pucks on the game board are

determined by players alternating throws of a set of four

tetrahedral (pyramidal) dice. Two of the four corners of

each die are marked in a contrasting color and the other

two are not, giving each die an equal chance of landing

with a marked or unmarked corner facing up.

 

The number of marked ends facing upwards after a

player's roll of his four dice indicates how far a player may

move during that turn, ranging from a minimum of zero

to a maximum of four spaces.

 

Pucks are sent onto the game board at the START position, and exit at the END

position.

 

Only one puck is allowed to remain in any square.

Any puck may jump over any other puck so long as

the square it lands on is unoccupied by another puck.

 

When a puck is on one of the player's own six squares

(the two START or END 'column' squares), it is safe

from capture, but when it is on one of the eight

squares in the middle of the board (the 'war zone'), an

opponent's puck may exile it by landing on the same

space, sending the puck back off the board so that it

must restart the course from the beginning.

 

There is an exception in the 'war zone': If a piece is

located on the center-column space with the rosette,

no other puck may land there. It is therefore safe from

exile.

 

Landing on any of the five rosettes on the board

entitles the player an additional throw; this may

entitle a player to make more than just one additional

throw, if other rosettes are landed on after subsequent

throws in the same turn.

 

When a player rolls a number using the dice, he or

she may choose to move any of his or her pieces on

the board or add a new piece to the board if he or

she still has pieces that have not entered the game. 

 

A player is not required to capture a piece every time he

or she has the opportunity. Nonetheless, players are

required to move a piece whenever possible, even if it

results in an unfavorable outcome.

 

In order to remove a piece from the board, a player

must roll exactly the number of spaces remaining until

the end of the course, plus one. 

 

If the player rolls a number any higher or lower than this number, he or

she may not remove the piece from the board.

 

Winning the Game:

 

The first player to move all seven of their pieces along the course 

and off the board wins the game.

 

Click to buy The Royal Game of Ur

 

Click to buy The Royal Game of Ur Extra Game Pieces

 

Printable Game Instructions for Royal Game of Ur

 

Wood Expressions Inc. | Phone: (310) 329-9143

Los Angeles, Fax: (310) 327-7772

California 90248 www.woodexpressions.com

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